I LOVE fighting games.

My love for fighting games all started with the release of Killer Instinct in 1995. At a young age, I was captivated by the cool characters, the exhilarating combos I luckily button-mashed my way to, and of course, the maniac announcer hyping me up along the way. Unbeknownst to me, this was the start of a lifelong journey full of fun, passion, trash talk, commitment, and community.

The amazing growth and momentum of the FGC will continue to be a key pillar for eSports, and I’m so proud to be a part of it.

 

Fighter.

Whether I’m at home on the couch as a wifi-warrior or fighting for a spot on the grand stage at the EVO World Championships, you can always catch me seeking new challenges on and off the field of battle.

I’ve had the honor of facing amazing competitors across the globe, and have consistently ranked in the top 1% of players for Street Fighter V, DragonBall FighterZ, and Super Smash Bros. Ultimate.

Marketer.

The FGC is one of the most amazing communities on the planet. It’s my ultimate pleasure connecting with and creating new ways to engage with our community through experiential marketing on behalf of Nintendo of America.

Developer.

I love fighting games so much, my friends and I created our very own! We all played crucial roles in the development of this project, and I had the opportunity of leading creative direction, gameplay feel, and character balancing.

My favorites